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Home > 3D Interface > How it works

3D environments and 3D content, which can be created on most graphics design software, are imported into the Buzz 3D core engine. Any type of multimedia content can be seamlessly integrated with the 3D virtual world, either downloaded or streamed.

Running on the end users PC, or a server if preferred, Buzz 3D environments and all content can be automatically updated as often as required, without the need for any user interaction. The software runs on Windows and acts as a front-end for all backoffice content, eg. database, knowledge base, eCommerce, etc.

Buzz 3D is multi-threaded and fully scalable and the presentation automatically adjusts to either fully exploit, or provide the best possible user experience, depending on the installed hardware.  In addition, the software is fully compatible with an extensive range of viewing devices, from TV, Monitors, Plasma Screens, LCD Displays, as well as advanced visual systems such as HD Projection, 3D Lenticular Lens Screens (which create ‘true’ full-motion 3D on a flat surface, similar to the way credit-card holograms are created), 3D Head-mounted stereoscopic displays, and high-resolution projection equipment of the type seen in 3D Cinemas such as Walt Disney’s ‘Shrek 3D’, etc.

 


 

 

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Real-time 3D display
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